Here are some of our latest projects.
Published by Jackbox Games, Stovepipe was the developer for this fun app that allows the user to take a picture and clone their face into bizarre, old time photos to share with friends.
Stovepipe was contracted by Activision to do an updated release to add improved monetization strategies.
Contracted by the NEXT/NOW agency to do an interactive Harry Caray Sports Booth for the Chicago Sports Museum. Impersonate Harry and have the video uploaded to YouTube.
Skylanders: Cloud Patrol
Kindle Fire Port
For Kindle devices and published in Amazon’s app store, Stovepipe was hired by Activision to port over the iOS version and add some Kindle specific features.
This app was developed in conjunction with the science fiction book of the same title authored by Michael Grant. The action takes place within the human body.
HappyMath Multiplication Rhymes
A fun math multiplication facts learning game. Students achieve retention through mnemonic rhymes.
PS Vita Support
Stovepipe was hired by Iron Galaxy Studios to assist their team with the port of Borderlands 2 to the Playstation Vita.
Services we Provide
We can help you develop software in a number of different ways. We can take a take a loose idea and help you understand it's detailed technical design, or we can simply act as an extension of your existing team. How can we help you achieve your software goals?
End-to-End App Development
Stovepipe can help you create software in a number of ways. We can flesh out a full design concept and feature list from your basic idea, or we can take a more finalized design plan and give you the art and engineering support to see that vision through. We offer end-to-end design, engineering, and art support to get your product completed to the highest standard.
Game Design and Gamification
It’s not enough to just have a great product, sometimes your users just want something more physically enjoyable. We are drawing from a diverse and extensive history of game development from all genres. The Stovepipe developers have experience with a wide range of sports titles, action titles, casual games, and even educational gaming.
Stovepipe has had great success developing mobile apps and games simultaneously for multiple mobile platforms. We want your product to hit the largest possible market and are devoted to making this an affordable option for you. We have successfully developed multiple titles for simultaneous release on iOS Appstore, Google Play, and Amazon App Store.
Stovepipe has extensive experience developing Apps that are localized to as many languages as you require. We build localization support into our Apps from the ground up, instead of buckled on at the end. We can go way beyond standard EFIGS localization to provide software in Simplified Chinese, Japanese, Russian and cyrillic languages, and even Arabic. If your app is searching for a global audience, we’ll help you get there.
Backend and Cloud Support
Stovepipe is very experienced with server side technology, providing game and app features that require live server-side content. We have had success with Amazon EC2 and S3 services, as well as with Parse.com’s cloud service. You are in good hands with us, we’ll pick the right server side architecture for your job.
Unity3D Development Support
We are longtime developers with the Unity3D engine, and have shipped many products successfully with it. If your team is looking for additional art or programming support in the Unity3D environment, we’ve got you covered. It is a key to our success.
Push Notifications & Socal Networking
We value the social aspect of our applications, and are very experienced with multi-platform push notifications and social networking hooks. We have successfully built push notification systems that deliver messages to our users whether on iOS or Android platform.
Stovepipe can assist you on-site with custom hardware and software setup and support. We can act as an extension of your team, with specific focus on your technical needs.
Dan and Ed are Stovepipe Interactive. We ventured out on our own in 2010 after many years of experience in the video game industry. Numerous contacts have been cultivated resulting in ready resources for additional art and programming as the need arises. We add contracted programmers and artists to specific jobs based on budget and scope.
Dan is an accomplished technical artist, game designer, and programmer. He is equal parts creative and technical with a diverse skill set across the majority of game development disciplines.
Ed is a long time veteran of the video game industry. He handles the “Nuts and Bolts” programming for Stovepipe and assists with design.